
Branches
Eden Engine fuelA named train fuel input. See Train Fuel for operating details and the current data boundary.
- Role
- Fuel resource
- Fuel details
- See Train Fuel

Scavenging, fuel & refining
Wood, metal, cloth, plastic, and other recovered materials support crafting and train expansion. The metal chain runs from scraps to slag metal and then pure metal; branches, logs, and charcoal are covered separately as Eden Engine fuel.
9
Scraps → slag → pure
See Bolt-Action Rifle
See Train Stations

A named train fuel input. See Train Fuel for operating details and the current data boundary.

A named fuel input for operating the Eden Engine. See Train Fuel for reserves, burn-time status, and related evidence.

A named Eden Engine fuel. Its recipe and efficiency belong to the Train Fuel evidence page.

Metal scraps begin the developer-described metal refining chain.

Slag metal is the intermediate step between metal scraps and pure metal.

Pure metal is the refined output named for weapon and train-related production.

A documented Bolt-Action Rifle material with a developer-described refinement chain. See the weapon entry for the build-specific recipe.

A documented Bolt-Action Rifle material. See the weapon entry for the build-specific recipe; gathering and stack data are not published.

Plastic is a named resource recovered for weapons and train-related construction.
| Entry | Category | Key detail | Additional detail |
|---|---|---|---|
| Branches | Eden Engine fuel | Role: Fuel resource | Fuel details: See Train Fuel |
| Logs | Eden Engine fuel | Role: Fuel resource | Fuel details: See Train Fuel |
| Charcoal | Processed fuel | Role: Fuel resource | Fuel details: See Train Fuel |
| Metal scraps | Recovered material | Refines into: Slag metal | Used in: Refining / crafting |
| Slag metal | Intermediate material | Input: Metal scraps | Refines into: Pure metal |
| Pure metal | Refined material | Input: Slag metal | Used in: Weapons / train — exact recipes Not published |
| Wood | Crafting material | Verified use: Bolt-Action Rifle material — see weapon entry | Refining: Wood has a developer-described refinement chain |
| Cloth | Crafting material | Verified use: Bolt-Action Rifle material — see weapon entry | Sources: Scavenging — exact sites Not published |
| Plastic | Crafting material | Type: Material | Used in: Weapons / train |

The crew leaves the train to scavenge settlements, wreckage, ruins, bunkers, strongholds, and dungeons, then brings recovered materials back to onboard stations. Resources support weapons, equipment, repair, expansion, storage, heat, and motion.
Aku Jauhiainen gives one concrete production example: metal scraps are processed into slag metal and then pure metal. He says wood and plastic follow similar refinement logic, but does not publish every intermediate name or ratio.

One current official Steam screenshot documents a complete pre-release material list for the pictured Bolt-Action Rifle. Read the rifle entry for the full recipe, stat panel, and stock options; this one screen should not be generalized to other guns or assumed final for Q4 2026 Early Access.

The announced Closed Beta window ran through September 7 and allowed players to record sessions. A new resource card or station screen can support a build-specific entry when its capture date and context are visible. The launch announcement does not publish refining ratios, fuel duration, carrying weight, stack size, or current station construction costs, so those numbers are not inferred from old footage.

A 2025 official reveal frame preserves an older Assembly Station placement preview. Its dated material names and cost are retained on the Train Stations page as development history, not current building advice.

Official coverage does not provide a complete resource table. Community Beta records now describe additional recipes and processing routes, but their build version and in-game behavior still need checking.

The community Beta database now has named records beyond the official screenshots. The entries below are reported values, not independently checked balance data: the pages do not identify a build ID or provide a screenshot for every field. Check your in-game card before spending materials, and do not combine them with older official screenshot values.
Scrap Metal Plate and Scrap Metal Pipe appear as ingredients for the reported Pipe Rifle recipe. Cloth is linked to Bandages, while Felt and Thread appear in clothing recipes. These are useful names to check in the demo; their full recipe quantities stay with the relevant equipment entries.
Frostrail is still in development. Names and values shown here are tied to published game material, while unfinished recipes, drop rates, costs, and balance numbers stay marked as unpublished until players can verify them in a live build.