FrostrailBeginner Guide
Logs, fuel canisters, and metal scraps in the Eden Engine cab hotbar

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Scavenging, fuel & refining

Resources

Wood, metal, cloth, plastic, and other recovered materials support crafting and train expansion. The metal chain runs from scraps to slag metal and then pure metal; branches, logs, and charcoal are covered separately as Eden Engine fuel.

Named resources

9

Metal chain

Scraps → slag → pure

Rifle materials

See Bolt-Action Rifle

Historic station evidence

See Train Stations

Known Resources Entries

9 currently documented
Branches and wood in the cab hotbar

Branches

Eden Engine fuel

A named train fuel input. See Train Fuel for operating details and the current data boundary.

Role
Fuel resource
Fuel details
See Train Fuel
Logs ×24 in the cab hotbar

Logs

Eden Engine fuel

A named fuel input for operating the Eden Engine. See Train Fuel for reserves, burn-time status, and related evidence.

Role
Fuel resource
Fuel details
See Train Fuel
Charcoal feeding the POWER and HEAT furnace

Charcoal

Processed fuel

A named Eden Engine fuel. Its recipe and efficiency belong to the Train Fuel evidence page.

Role
Fuel resource
Fuel details
See Train Fuel
Metal scraps ×24 in the cab hotbar

Metal scraps

Recovered material

Metal scraps begin the developer-described metal refining chain.

Refines into
Slag metal
Used in
Refining / crafting
Sources
Scavenging — exact sites Not published
Yield / stack / weight
Not published
Slag metal ×5 listed on the Bolt-Action Rifle recipe

Slag metal

Intermediate material

Slag metal is the intermediate step between metal scraps and pure metal.

Input
Metal scraps
Refines into
Pure metal
Station / ratio / time
Not published
Pure metal refining on the Assembly Station screen

Pure metal

Refined material

Pure metal is the refined output named for weapon and train-related production.

Input
Slag metal
Used in
Weapons / train — exact recipes Not published
Yield / stack / weight
Not published
Wood ×3 listed on the Bolt-Action Rifle recipe

Wood

Crafting material

A documented Bolt-Action Rifle material with a developer-described refinement chain. See the weapon entry for the build-specific recipe.

Verified use
Bolt-Action Rifle material — see weapon entry
Refining
Wood has a developer-described refinement chain
Sources / stack / weight
Not published
Cloth ×2 listed on the Bolt-Action Rifle recipe

Cloth

Crafting material

A documented Bolt-Action Rifle material. See the weapon entry for the build-specific recipe; gathering and stack data are not published.

Verified use
Bolt-Action Rifle material — see weapon entry
Sources
Scavenging — exact sites Not published
Stack / weight
Not published
Plastic salvage at the onboard workbench

Plastic

Crafting material

Plastic is a named resource recovered for weapons and train-related construction.

Type
Material
Used in
Weapons / train
Sources
Scavenging — exact sites Not published
Stack / weight
Not published

Resources Quick Comparison published details only

EntryCategoryKey detailAdditional detail
BranchesEden Engine fuelRole: Fuel resourceFuel details: See Train Fuel
LogsEden Engine fuelRole: Fuel resourceFuel details: See Train Fuel
CharcoalProcessed fuelRole: Fuel resourceFuel details: See Train Fuel
Metal scrapsRecovered materialRefines into: Slag metalUsed in: Refining / crafting
Slag metalIntermediate materialInput: Metal scrapsRefines into: Pure metal
Pure metalRefined materialInput: Slag metalUsed in: Weapons / train — exact recipes Not published
WoodCrafting materialVerified use: Bolt-Action Rifle material — see weapon entryRefining: Wood has a developer-described refinement chain
ClothCrafting materialVerified use: Bolt-Action Rifle material — see weapon entrySources: Scavenging — exact sites Not published
PlasticCrafting materialType: MaterialUsed in: Weapons / train

How Resources Works

Updated October 8, 2026
Logs, fuel, and metal scraps in the cab
Official cab hotbar showing logs ×24, fuel canisters ×3, and metal scraps ×24.

Resource loop

The crew leaves the train to scavenge settlements, wreckage, ruins, bunkers, strongholds, and dungeons, then brings recovered materials back to onboard stations. Resources support weapons, equipment, repair, expansion, storage, heat, and motion.

Aku Jauhiainen gives one concrete production example: metal scraps are processed into slag metal and then pure metal. He says wood and plastic follow similar refinement logic, but does not publish every intermediate name or ratio.

  • Scavenge the frozen levels
  • Return materials to the train
  • Refine metal scraps → slag metal → pure metal
  • Use comparable refining systems for wood and plastic
Bolt-Action Rifle material requirements
Official Assembly Station screenshot; the complete pre-release recipe is kept with the Bolt-Action Rifle entry.

Documented material requirement

One current official Steam screenshot documents a complete pre-release material list for the pictured Bolt-Action Rifle. Read the rifle entry for the full recipe, stat panel, and stock options; this one screen should not be generalized to other guns or assumed final for Q4 2026 Early Access.

Documented weapon
Bolt-Action Rifle — see weapon entry
Build status
Current official pre-release screenshot
Bolt-Action Rifle Assembly Station material requirements
Official Assembly Station screenshot; the complete build-specific rifle recipe is documented on the Bolt-Action Rifle page.

Closed Beta data boundary

The announced Closed Beta window ran through September 7 and allowed players to record sessions. A new resource card or station screen can support a build-specific entry when its capture date and context are visible. The launch announcement does not publish refining ratios, fuel duration, carrying weight, stack size, or current station construction costs, so those numbers are not inferred from old footage.

Beta recordings
Permitted — no NDA during Beta
Refining ratios
Not published
Fuel duration
Not published
Current station build costs
Not published
Pre-alpha Frostrail Assembly Station placement preview
Official 2025 reveal trailer frame; see Train Stations for the dated construction evidence.

Archived Assembly Station construction

A 2025 official reveal frame preserves an older Assembly Station placement preview. Its dated material names and cost are retained on the Train Stations page as development history, not current building advice.

Build
2025 pre-alpha
Current station construction cost
Not published
Dated evidence
See Train Stations
Assembly Station material list
Official screenshot of the named assembly materials.

What is still unknown

Official coverage does not provide a complete resource table. Community Beta records now describe additional recipes and processing routes, but their build version and in-game behavior still need checking.

Stack size
Not published
Weight
Not published
Where to find
Scavenging; exact sites not published
Metal processing chain
Scraps → slag → pure metal
Refining ratios / time
Not published
Other recipe quantities
Not published
Logs, fuel canisters, and metal scraps in the Eden Engine cab hotbar
Official cab screenshot showing recovered materials and fuel supplies aboard the train.

Materials appearing in community Beta records

The community Beta database now has named records beyond the official screenshots. The entries below are reported values, not independently checked balance data: the pages do not identify a build ID or provide a screenshot for every field. Check your in-game card before spending materials, and do not combine them with older official screenshot values.

Scrap Metal Plate and Scrap Metal Pipe appear as ingredients for the reported Pipe Rifle recipe. Cloth is linked to Bandages, while Felt and Thread appear in clothing recipes. These are useful names to check in the demo; their full recipe quantities stay with the relevant equipment entries.

  • Scrap Metal Plate and Scrap Metal Pipe: reported weapon ingredients
  • Cloth: reported Bandages ingredient
  • Felt and Thread: reported clothing ingredients
  • Schematics and machine parts: reported train research materials
Pre-release data note

Frostrail is still in development. Names and values shown here are tied to published game material, while unfinished recipes, drop rates, costs, and balance numbers stay marked as unpublished until players can verify them in a live build.